Wednesday, November 9, 2011

Game Standards

1. Students formulate solutions to economic problems
While playing the game, we face many of the same financial and economic problems that people see in real life. For examle, in order to build certain buildings I have to think about the amout of electricity i need and I have to have a certain amout of eco "points." I also have to gain certain tools in order to hire people. After I built my buisness center, i couldnt open it at first because I didnt have the right tools in order to hire an employee. So we have to think through the situations and work around problems we face along the way as well.
2.Students explain how different economic systems are organized for production, distribution, and consumption of goods and services
Just like in real life, in the game we build necessary building such as houses and apartments, we also build post offices, taxi stands, factories, and buisnesses. Pretty much all of the things that are used in an economic system. The shoe factory makes the shoes(production) and in return they have to be sold as well(distribution), the taxi service and apartments bring in rent(consumption). Besides just building the we go through the economic system in the game as well.
3.Students demonstrate an understanding of economic principals that influince individual financial planning
There are many things to buy in the game. At first I found myself spending all of my money as fast as I could so I could start my city off well. Then i realized that certain buildings and items are more important to have than others. Once I learned that I had to start planning what I needed most, and what items I would need in the future so I could start saving my money to purchase the things that will help me in the long run. i also had to learn how to use my city bucks sparingly so they werent wasted on useless things.
4.Students evaluate the impact of technology and how it has shaped history and influinced the modern world
Technology is used in many ways in the game. The first thing that comes to my mind are the windmills, they arent computers or ipads, but they generate electricity which is a huge form of technology. Technology is whats shaping the modern world. We can talk to eachother in an instant, play games together on a network, teach over the internet, etc. Technology could be taking some peoples jobs but it is also creating a lot of oppertunities that people before us never even imagined having.
5.Students analyze current events to better understand the world in which they live
Even in the game we get oppertunities to travel to other peoples countries. We also celebrate holidays like halloween, by doing this we gain extra money or are able to expand our employee choices. Like in real life, being involved with other people and keeping up to date can help us in the game.
6.Students explain how past events impact present and the future
The way you spend your money, decide on what buildings to build, and the layout of your city is affected the minute you make a decision. If you make bad choices early in the game its harder to come back from and it might take longer to get to the next level. Also, some choices you make are stuck for good and you will have to build around it in the future.
7.Students interpret charts, maps, and graphs to answer questions dealing with people places events or enviornments.
There are several charts on the game that show what level you have to be on to be able to build certain buildings. They also show what you need to be able to hire certain people and what economic and electrical rating you have to have to build buildings. The game also shows you what your strengths are and what you need to move on to the next level.
8.Students demonstrate an ability to organize and process information about people, places, and enviornments.
 You have to set up our city in an organized and usable way. Everything has to by fully visible and it's best to put buisnesses seperate from houses so it is easy to see everything you have. Along with that we have to put parks and ecological sites in order to make up for buisness polution and build windmills, etc to run buisnesses electricity.

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